The Beginner’s Guide To Pulling A Starting Pitcher
Unfortunately, if you are a major league front office employee, this is not a presentation of ground-breaking new research regarding the prediction of pitcher meltdowns that will save you innumerable frustrations. Rather, this post provides a summary of some of the basic factors that go into the decision to pull a starting pitcher. If you’re new to the game or are just starting to pay attention to sabermetrics, it’s likely that you haven’t really ever had a run down of the different decisions a manager needs to make when plotting out their mid- to late-inning choices.
The conventional wisdom is generally about two things, fatigue (usually in terms of pitch count) and effectiveness (usually in terms of a stat line or recent hitter performance). A pitcher will get yanked after 100-115 pitches unless they are absolutely dealing or a pitcher will get yanked if they’re getting hit around a lot. Over the first seven or eight innings, that’s typically the mindset of many. Of course, there’s the obnoxious “save situation” problem that arises in the ninth inning, but we’ll leave that for another day.
But in general, while fatigue and effectiveness are good variables, the decision to pull a starting pitcher is multi-dimensional. Let’s consider some of the factors in more depth.